About me
Randy is sr. manager of rendering, shading and machine learning teams at DreamWorks, having started in 2015 as his first foray into the animation and the film industry. Randy's led the efforts of advancing MoonRay and it's feature set and related technologies since prior to it's usage on the first feature, How To Train Your Dragon: The Hidden World in 2017, through open-sourcing it in early 2023. He enjoys tool-building and seeing artists push the capabilities beyond expectations.